World’s first VR opera to open in London

“Current, Rising” puts a high-tech twist on the centuries-old medium.

A new opera at London’s Royal Opera House promises to immerse audiences in a “hyper-reality” made possible by virtual reality tech.

The details: The opera is called “Current, Rising,” and it’s being billed as the world’s first VR opera. It opens at the Linbury Theatre on May 20 and runs until June 9.

The opera is a 15-minute-long experience with showings scheduled throughout the day for up to four people at a time. Attendees choose their time slot when buying tickets, which cost between $20 and $30.

Just prior to show time, they’ll don headphones and a VR headset connected to a computer they’ll carry with them in a backpack. Once the opera begins and they enter the VR world, they’ll be able to see the avatars of the other three people in their group

What to expect: Traditional operas tend to feature characters who lead viewers on a narrative journey, but that doesn’t seem to be the case with the VR opera.

Instead, attendees will be “traversing together the landscapes of the night, from twilight to dawn, exploring ideas of isolation, connection, and collective reimagination,” according to a press release.

That sounds like a fittingly enigmatic subject matter for an opera with an experimental format, but if you need something a bit more concrete to latch onto, “Current, Rising” was inspired by the liberation of the character of Ariel in Shakespeare’s “The Tempest.”

The big picture: “Current, Rising” isn’t likely to upend the world of opera as we know it — the medium has been around for centuries, and many traditionalists will no doubt prefer the standard format to VR.

Still, it could mark the beginning of a new branch in opera’s evolutionary tree, and director Netia Jones told the Guardian she’s already developing the VR opera’s follow up.

“This isn’t the future of opera,” Jones said, “but it could be one of its futures.”

We’d love to hear from you! If you have a comment about this article or if you have a tip for a future Freethink story, please email us at [email protected].

Related
When AI prompts result in copyright violations, who has to pay?
Who is responsible for copyright violations when they’re produced by generative AI? The technology is outpacing the law.
Animation may be entering a new renaissance. Here’s why.
Popular animated films have been rendered in an increasingly realistic style recently. Here’s where animation is heading in the future.
OpenBCI’s new VR headset reacts to your brain and body
OpenBCI is reshaping the relationship between humans and the virtual world with Galea Beta, a headset that measures the body and brain.
Why Apple won’t call the Vision Pro “virtual reality”
Apple has forbidden developers from using “VR,” “AR,” or “MR” to describe their Vision Pro apps. That’s a mistake.
Tech hacks the nervous system to bring touch to virtual reality
Afference’s Phantom conducts electrical signals through nerves in the fingers to convince your brain it feels objects in virtual spaces.
Up Next
police training vr
Subscribe to Freethink for more great stories